/**
 * 
 */
package org.t2.backstage.module.recharge.struct;

/**
 * @author YY
 *
 */
public class RechargeCallback37 {
	private String appid;
	private int game_id;
	private long uid;
	private int sid;
	private String actor_id;
	private String order_id;
	private String order_no;
	private String money;
	private String game_coin;
	private String product_id;
	private String time;
	private String ext;
	private String sign;
	private int fx_c_game_id;
	public String getAppid() {
		return appid;
	}
	public void setAppid(String appid) {
		this.appid = appid;
	}
	public int getGame_id() {
		return game_id;
	}
	public void setGame_id(int game_id) {
		this.game_id = game_id;
	}
	public long getUid() {
		return uid;
	}
	public void setUid(long uid) {
		this.uid = uid;
	}
	public int getSid() {
		return sid;
	}
	public void setSid(int sid) {
		this.sid = sid;
	}
	public String getActor_id() {
		return actor_id;
	}
	public void setActor_id(String actor_id) {
		this.actor_id = actor_id;
	}
	public String getOrder_id() {
		return order_id;
	}
	public void setOrder_id(String order_id) {
		this.order_id = order_id;
	}
	public String getOrder_no() {
		return order_no;
	}
	public void setOrder_no(String order_no) {
		this.order_no = order_no;
	}
	public String getMoney() {
		return money;
	}
	public void setMoney(String money) {
		this.money = money;
	}
	public String getGame_coin() {
		return game_coin;
	}
	public void setGame_coin(String game_coin) {
		this.game_coin = game_coin;
	}
	public String getProduct_id() {
		return product_id;
	}
	public void setProduct_id(String product_id) {
		this.product_id = product_id;
	}
	public String getTime() {
		return time;
	}
	public void setTime(String time) {
		this.time = time;
	}
	public String getExt() {
		return ext;
	}
	public void setExt(String ext) {
		this.ext = ext;
	}
	public String getSign() {
		return sign;
	}
	public void setSign(String sign) {
		this.sign = sign;
	}
	public int getFx_c_game_id() {
		return fx_c_game_id;
	}
	public void setFx_c_game_id(int fx_c_game_id) {
		this.fx_c_game_id = fx_c_game_id;
	}
}
